I know we’ve talked The Legend of Zelda quite a few times before here, but it’s such a classic! Here’s a grip of new trivia about one of the all-time best video game series! You let me know how many you know…
1. There is only one Legend of Zelda game that allows you access to all corners of the map in an playable means from the start of the game. It’s the very first. All following games would lock a player out of areas until quests were completed.
2. Interestingly enough, the original cartridge for the first Legend of Zelda game was painted gold and re-prints were the typical Nintendo cartridge gray from then forward.
3. The first Legend of Zelda handheld game was as early as 1993 on Nintendo’s Game Boy.
4. Speaking of Link’s Awakening, the first Legend of Zelda Game Boy title, Mamu is a character who teaches Link the third song. Mamu is also the exact same character model of Wart from Super Mario Bros. 2 which isn’t too weird when you realize how many of assets from Super Mario Bros. 2 were re-used in Link’s Awakening. This is because Shigeru Miyamoto gave the director of the game, Takashi Tezuka, freedom to make the game however he wanted and so he snuck some of his favorite character sprites into the game to see if he could. Pretty fun little wink and nod, right?
5. Neither Zelda nor Ganon appear in Link’s Awakening despite it being a game in the, well, Legend of Zelda series. This is also true for Majora’s Mask, as Ganon is not the featured villain and so he never makes an appearance.
6. The Legend of Zelda: Skyward Sword was intended to be created in an artistic style reminiscent of the Impressionist era.
7. It has been found that, timeline-wise, Link is in fact just over 17 years old during the events of Skyward Sword.
8. In Majora’s Mask, damaging signs and certain objects can be repaired simply by playing the Song of Healing near the item. Personally, I love when little things, that may go unnoticed, are included in our favorite games.
9. Breath of the Wild is the first time that players find out the true reason Link is silent and doesn’t speak in any of the games. Essentially, he took a personal vow of silence to focus on his rather hefty goals throughout the game.
10. Developers on Breath of the Wild over at Nintendo built a working (albeit updated) version of the original Legend of Zelda game in order to use it as a brainstorm mechanism for the team. By looking through the basics of the original game, they could expand upon a newer concept while still keeping the essence of the series constantly in mind.