I admit that the title is somewhat of an exaggeration, but the worlds that dot the Kingdom Hearts universe can be interpreted as one of two ways for the player handling the controller: magical or horrible.
Because I am personally excited to finally see Kingdom Hearts 3 actually coming to fruition and excited about this month’s KINGDOM themed crate, I thought it would be fun to go back and visit the worlds and kingdoms that nearly break controllers, televisions, or our video game loving spirits.
Space Paranoids
I’ve always loved Tron. I’ve always wanted to visit the imaginary world that is The Grid. With Kingdom Hearts, people like me have that chance. You meet Tron, Sark, the MCP. The whole gang is there. Essentially players get to live out the story from Tron, with Sora playing for the side of the “Users.” But then you realize while the idea of the Game Grid is cool, man does it actually wear on your patience. Plus, the MCP is a jerk.
I will forgive because the costumes for Mickey, Donald, and Goofy for Space Paranoids are some of the coolest in the game. So that makes it a little better.
Atlantica
Do you like underwater levels? You won’t after this. Taking place “where everything’s better, down where it’s wetter,” get ready to don your mermaid tail and hang out Ariel, King Triton, Sora, Donald, and of Goofy. While the world was filled with action throughout the first Kingdom Hearts game making you hate jellyfish with a passion and making you suffer through underwater combat over and over again, the sequel takes a different path: song!
100 Acre Wood
For the world that contains all but zero Heartless (the main enemy you fight against in Kingdom Hearts) the world of the 100 Acre Wood is one that drove me mad. Not because the characters don’t add anything to the game because they do. Not because the music is annoying or the graphics are bad. All because all you have to do is collect pages to re-build the world of the 100 Acre Wood. That’s it. Mini-game after mini-game of gathering pages.
100 Acre Wood even includes the “idea” that you shouldn’t be attacking anything, as Sora’s “Attack” command is changed to “Hit” while in the 100 Acre Wood. The whole idea behind this world is to not do exactly what you are expected to do in the rest of the worlds of the game, and boy did it infuriate me to the point where I know I threw my controller across the couch.
Olympus Coliseum
Nothing says “let me throw my controller as hard as possible” like an animated satyr yelling “GET UP ON THE HYDRA’S BACK” over and over at you while you’re in the middle of a boss battle. You think I’m kidding? There’s a video that has over 25k views, just of that moment. That moment is burnt into the mind of anyone who played the Olympus Coliseum level. And now, it can be stuck in yours!